I am creating a volatile image in the following class, but hitting a NullPointerException every time. The reason why createVolatileImage() is returning null (from its JavaDoc) is that GraphicsEnvironment.isHeadless() is true.
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.image.VolatileImage;
import javax.swing.JPanel;
public class Tube extends JPanel {
private VolatileImage image;
private int width, height;
public Tube() {
super(true);
}
public Tube(int width, int height) {
this.width = width;
this.height = height;
createImage();
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if(image == null)
createImage();
if(image.validate(getGraphicsConfiguration()) == VolatileImage.IMAGE_INCOMPATIBLE)
createImage();
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
RenderingHints.VALUE_TEXT_ANTIALIAS_LCD_HRGB);
g2.drawImage(image, 0, 0, this);
}
public VolatileImage getBufferedImage() {
return this.image;
}
private void createImage(){
if(image != null){
image.flush();
image = null;
}
image = createVolatileImage(width, height);
image.setAccelerationPriority(1.0f);
}
}
How can I return a non-null VolatileImage ??
This would change the headless mode:
System.setProperty("java.awt.headless", "false");