I have an array of Audios that look like this:
let pentagram = [
{
sound: new Audio('somePathtoAudio.wav')
},
{
sound: new Audio('somePathtoAudio.wav')
},
{
sound: new Audio('somePathtoAudio.wav')
},
{
sound: new Audio('somePathtoAudio.wav')
}
];
And i need to reproduce this 4 audios that reproduces everyone for 1 second one after each other.
function play() {
pentagrama[0].audio.play();
pentagrama.forEach((part, i) => {
setTimeout(() => {
part.audio.pause();
part.audio.currentTime = 0;
if (i + 1 < pentagrama.length) pentagrama[i + 1].audio.play();
}, (i + 1) * 1000);
});
}
This is what i've done and i dont really like it, it works, but is there a better way? Because i've been looking for something that looks more elegant and i haven't found that.
Yes there is a better way - using SoundPlayer.js!
Load SoundPlayer:
<script type="text/javascript" src="https://gustavgenberg.github.io/handy-front-end/SoundPlayer.js"></script>
And this will be easy!
const player = new SoundPlayer();
function play () {
player.load( 'sound1.mp3' ).play( 1 );
player.load( 'sound2.mp3' ).play( 2 );
player.load( 'sound3.mp3' ).play( 3 );
player.load( 'sound4.mp3' ).play( 4 );
}
Where the number passed to play is seconds until it will be played.
EDIT
If you want the sound to only be played for 1 second, use:
const player = new SoundPlayer();
function play () {
player.load( 'sound1.mp3' ).play( 1, 1 );
player.load( 'sound2.mp3' ).play( 2, 1 );
player.load( 'sound3.mp3' ).play( 3, 1 );
player.load( 'sound4.mp3' ).play( 4, 1 );
}