This is the code i have so far that that opens the picture and tries to save it any information on why it's not working would be great thanks.
FileOpenPicker openPicker = new FileOpenPicker();
openPicker.ViewMode = PickerViewMode.Thumbnail;
openPicker.SuggestedStartLocation =PickerLocationId.PicturesLibrary;
openPicker.FileTypeFilter.Add(".jpg");
openPicker.FileTypeFilter.Add(".jpeg");
openPicker.FileTypeFilter.Add(".png");
StorageFile file = await openPicker.PickSingleFileAsync();
if (file != null)
{
FileSavePicker savePicker = new FileSavePicker();
savePicker.SuggestedStartLocation =
PickerLocationId.PicturesLibrary;
savePicker.FileTypeChoices.Add("jpeg image", new List<string>()
{ ".jpg" });
savePicker.SuggestedFileName = "Photo";
string token = Windows.Storage.AccessCache.StorageApplicationPermissions.FutureAccessList.Add(file);
StorageFile SaveFile = await StorageApplicationPermissions.FutureAccessList.GetFileAsync(token);
StorageFile savefile = await savePicker.PickSaveFileAsync();
if (SaveFile != null)
{
await FileIO.WriteTextAsync(SaveFile, SaveFile.Name);
}
}
You store the opened file into FutureAccessList
and then immediately retrieve it as SaveFile
variable. Right below you create a saveFile
which I guess is what you wanted to use, but in the WriteTextAsync
method you pass SaveFile
as the target, not saveFile
.
You should definitely improve your naming convention, having two variables differing only in casing is very error prone. Furthermore, local variables should always start with lowercase letter.