I'm having troubles with my flyout. What happens with my gadget is you double click a component and it will have a corresponding flyout window. If you double click that or any other visual component with a flyout, though, the flyout document is returned as null. I have no idea why this is, and if you make the flyout go away and reopen it or a new one it's ok. It's only when a flyout is already opened this happens. I'm looking for some ideas on why this is.
Double click code:
Blah.prototype.ondblclick = function()
{
var me = this.parent;
if (System.Gadget.Flyout.show)
{
// flyout is already shown, make sure it shows our stuff
System.Gadget.Flyout.file = FLYOUT_FILE;
onFlyoutShow();
}
else
{
System.Gadget.Flyout.file = FLYOUT_FILE;
System.Gadget.Flyout.onShow = onFlyoutShow;
System.Gadget.Flyout.show = true;
}
System.Gadget.Flyout.onHide = onFlyoutHide;
function onFlyoutShow()
{
me.flyoutOpen = true;
me.updateFlyout();
}
function onFlyoutHide()
{
me.flyoutOpen = false;
}
};
Executed code:
Blah.prototype.updateFlyout = function ()
{
var flyoutDoc = System.Gadget.Flyout.document;
//flyoutDoc is null at this point
var info = flyoutDoc.getElementById("info");
info.innerHTML = "info: " + this.information;
//Error thrown: 'null' is null or not an object
}
I don't know a lot about writing gadgets for windows 7, but to me it looks a lot like a timing issue. When the flyout is already there, you change the file
property which tells it to load a new file. Without waiting you then call onFlyoutShow
which tries to get the document and the document isn't loaded yet.
onShow
event fire when you set the file? Probably doesn't or you wouldn't have the if, but worth verifying.onFlyoutShow
in a timeout. Start with a long timer, like 1000. And then shorten it, hopefully you can get down to 0: setTimeout(onFlyoutShow, 0);