I'm currently trying myself on creating a WPF project with MVVM using Fody Property changed.
<Window x:Class="TestMVVM.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:TestMVVM"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525"
DataContext="{x:Static local:MainWindowViewModel.Instance}"
x:Name="WindowElement">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{Binding Text, Mode=TwoWay}" />
<Button Content="Browse" Command="{Binding WSDLBrowseClick}"/>
</StackPanel>
public static class Model
{
public static string text { get; set; }
}
public class MainWindowViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged = (sender, e) => { };
public static MainWindowViewModel Instance => new MainWindowViewModel();
public string Text { get; set; }
/*
{
get { return Model.text; }
set
{
if (value == Text)
return;
Model.text = value;
PropertyChanged(this, new PropertyChangedEventArgs("Text"));
}
}*/
public ICommand WSDLBrowseClick { get; set; }
public MainWindowViewModel()
{
WSDLBrowseClick = new RelayCommand(BrowseWSDL);
}
private void BrowseWSDL()
{
Text = "Test";
}
}
Basically I want the TextBlock to show the "Test"-Text when I click the button. The Click-Command gets executed but the TextBlock's text doesn't change. I want to use the property Text as a local memory that keeps the textblock up to date so I can later send the value to model.text and use it there. But it only works if I use the code that I have currently commented out. Isn't fody weaver supposed to do the same thing for me (just that he creates another private variable instead of using model.text)?
I managed to make it work by adding <PropertyChanged/>
to my FodyWeavers.xml