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c++boostgraphboost-graphdepth-first-search

Stop boost::depth_first_search along a particular depth if certain criteria is met


I'm using BGL to store my DAG. Vertices have states. Given a change in state in one of the vertices i want to update dependent vertices. This i'm able to do using boost::depth_first_search and a custom visitor.

Now the logic is that i dont want to update a searched vertex and its dependent if the vertex is in a particular state. Basically i want to control over en-queuing of vertices in either dfs or bfs. What is the best way to achieve this in BGL.

Thanks.


Solution

  • It seems that boost::depth_first_search does not support this, but the underlying boost::depth_first_visit does, through its 2nd overload allowing for a "terminator function" (TerminatorFunc).

    So you could copy the implementation of boost::depth_first_search and substitute the detail::nontruth2() parameter passed to boost::depth_first_visit with your own (non-trivial) terminator function.