I am new to Android Programming/ Java I wanted to know how I should add gesture Directions when I already have a class
extended to MainActvity?
package #####app.myapplication;
import android.content.Context;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.GestureDetector.SimpleOnGestureListener;
import android.webkit.WebSettings;
import android.webkit.WebView;
import android.webkit.WebViewClient;
import android.view.MotionEvent;
import android.view.GestureDetector;
import android.support.v4.view.GestureDetectorCompat;
import android.widget.TextView;
import android.widget.Toast;
public class MainActivity extends AppCompatActivity implements GestureDetector.OnGestureListener,GestureDetector.OnDoubleTapListener{
private GestureDetectorCompat mygesture;
private static final int SWIPE_MIN_DISTANCE = 120;
private static final int SWIPE_MAX_OFF_PATH = 250;
private static final int SWIPE_THRESHOLD_VELOCITY = 200;
@Override
public boolean onSingleTapConfirmed(MotionEvent motionEvent) {
return false;
}
@Override
public boolean onDoubleTap(MotionEvent motionEvent) {
return false;
}
@Override
public boolean onDoubleTapEvent(MotionEvent motionEvent) {
return false;
}
@Override
public boolean onDown(MotionEvent motionEvent) {
return false;
}
@Override
public void onShowPress(MotionEvent motionEvent) {
}
@Override
public boolean onSingleTapUp(MotionEvent motionEvent) {
return false;
}
@Override
public boolean onScroll(MotionEvent motionEvent, MotionEvent motionEvent1, float v, float v1) {
return false;
}
@Override
public void onLongPress(MotionEvent motionEvent) {
}
@Override
public boolean onFling(MotionEvent motionEvent, MotionEvent motionEvent1, float v, float v1) {
}
@Override
public void onPointerCaptureChanged(boolean hasCapture) {
}
@Override
public boolean onTouchEvent(MotionEvent event) {
this.mygesture.onTouchEvent(event);
return super.onTouchEvent(event);
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Context context = getApplicationContext();
CharSequence text = "Welcome to ####";
int duration = Toast.LENGTH_SHORT;
Toast toast = Toast.makeText(context, text, duration);
toast.show();
WebView vedant = (WebView) findViewById(R.id.vedant);
vedant.loadUrl("http://##.ml");
WebSettings webSettings = vedant.getSettings();
webSettings.setJavaScriptEnabled(true);
vedant.setWebViewClient(new WebViewClient());
this.mygesture = new GestureDetectorCompat(this,this);
mygesture.setOnDoubleTapListener(this);
}
}
I know that to use Gesture Direction I need to :
@Override
public boolean onFling(MotionEvent motionEvent, MotionEvent motionEvent1, float v, float v1) {
float velocityY) {
try {
if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH){
return false;
}
// right to left swipe
if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE
&& Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
onLeftSwipe();
}
// left to right swipe
else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE
&& Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
onRightSwipe();
}
} catch (Exception e) {
}
return false;
}
return false;
}
But for which I need to extend another class SimpleOnGestureListener
.
As i could not extend to the SimpleOnGestureListener
class I thought i could create a interface
and then implement it. Is that possible. If so how?
If I understand correctly, you have a GestureDetectorCompat
with 2 parameters:
GestureDetector.OnGestureListener
)At the moment you do mygesture = new GestureDetectorCompat(this,this);
where this
is your Activity. But why do you want your Activity to be the listener? You can create a listener in a separated class.
So you can do:
MainActivity
this.mygesture = new GestureDetectorCompat(this, new MyGestureListener());
MyGestureListener
public class MyGestureListener extends SimpleOnGestureListener {
@Override
public boolean onFling(MotionEvent motionEvent, MotionEvent motionEvent1, float v, float v1) {
// ...
// Your code
}
}