Like this: https://i.sstatic.net/Dx15M.png
How can I get particles to spawn in a sphere, then move closer to the Y origin line as they move? I want to get a flame effect.
https://s3.envato.com/files/2472658/Fire_Flame_Preview_Image.jpg
Note how the flame in the middle goes higher. I want to replicate that. (Not replicate the image exactly, just achieve that 'air column' effect.
You could always just fake it, with a sizable density of particles travelling upwards, then you simply reduce the size over lifetime.
I know youtube videos are shunned on here. But this video is a good start.
If you wanted more control over the origin line, Unity still exposes the particlesystem through script.