i'm trying to write a program with Java what generates images by coloring individual pixels with RGB by adding up the value of every RGB-channel by one until it reaches 255 and then adds one on the next RGB channel.
Here an example:
RED is set to 0 GREEN is set to 0 BLUE is set to 0
RED gets added up by one (RED ++)on the first pixel until it reaches 255.
After RED reaches 255 RED gets set to 0 and GREEN gets added up by one (GREEN ++).
The RED channel gets added up again like in step 1 until 255 and then step 2 follows again.
If GREEN is 255 the same method is used for BLUE means that one gets added to BLUE while GREEN and RED will be set to 0 again. Then step 1 again.
After all channels in the first Pixel are 255 the second pixel gets one up on its RED channel. Then it should begin by step 1 again until the second Pixel has a value of 255 on RED, what will set RED back to 0 and GREEN gets one up on the second pixel and so on and so on....
I'm sorry for my bad english and for my limited Java-knowledge.
This is my whole code so far(Stuff in comments is either not important in the project no more, not ready to use or i don't understand how to use it xD):
import javax.swing.JFrame;
//import javax.swing.JLabel;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.image.BufferedImage;
//import java.awt.image.BufferedImage;
public class Quadrat
{
public static void main (String[] args)
{ int x = 100;
int y = 0;
int z = 0;
int Max = 255;
int height = 500;
int width = 500;
if (x < Max){
x ++;
} else {
x = 0;
y ++;
}
if (y > Max){
y = 0;
z ++;
}
if (z > Max){
z = 0;
}
JFrame Bild = new JFrame("Bildergenerator");
Bild.setSize(width,height);
Bild.setVisible(true);
Color Kartoffel = new Color(x, y, z, 255);
BufferedImage Test = new BufferedImage(300, 200,
BufferedImage.TYPE_INT_ARGB);
Graphics graphics = Test.getGraphics();
graphics.setColor(Kartoffel);
graphics.fillRect(100, 100, 100, 100);
graphics.dispose();
Test.setRGB(1, 1, Kartoffel.getRGB());
}
/*System.out.println(x);
System.out.println(y);
System.out.println(z);*/
//img.setRGB(x,y,z);
/* JFrame Test = new JFrame("Jframe1");
JLabel Label = new JLabel("");
Test.add(Label);
Test.setSize(xx,yy);
Test.setVisible(true);
Test.setLocation(x/2-(xx/2), y/2-(yy/2));*/
/* JFrame Hyaeaeae = new JFrame("BurrScurrSWAG");
Hyaeaeae.setSize(1000,1000);
Hyaeaeae.setVisible(true);
Hyaeaeae.getContentPane().setBackground( Color.RED);*/
}
I'll hope you can help me in any way and if so i'm very thankful! Thank you for your Attention! Have a nice day! c:
You need to create the timer for this as your code is just changing on the first iteration on startup after this nothing is changed so a timer to make sure increments keep on applied on variables
package javatestapp;
import java.awt.Color;
import java.util.Timer;
import java.util.TimerTask;
import javax.swing.JFrame;
public class JavaTestApp extends TimerTask
{
static int x = 100;
static int y = 0;
static int z = 0;
static int Max = 255;
static int height = 500;
static int width = 500;
static JFrame frame;
public static void main(String[] args)
{
InitFrame();
}
public static void incrementValues()
{
if (x < Max)
{
x ++;
}
else
{
x = 0;
y ++;
}
if (y > Max)
{
y = 0;
z ++;
}
if (z > Max)
{
x = 0;
y = 0;
z = 0;
}
}
public static void genImage()
{
Color color = new Color(x,y,z,255);
frame.getContentPane().setBackground(color);
}
public static void InitFrame()
{
frame = new JFrame("Bildergenerator");
frame.setSize(width,height);
frame.setVisible(true);
Timer timer = new Timer(true);
TimerTask timerTask = new JavaTestApp();
timer.scheduleAtFixedRate(timerTask, 0, 10);
}
@Override
public void run()
{
incrementValues();
genImage();
}
}