We have a SVG grid generated with JavaScript.
The goal is to 2X zoom the SVG grid when the user double clicks on any coordinate on the grid and have a short animation transition between the previous zoom state and current zoom state. This actually works almost 100% fine in my snippet below except one problem:
I can animate the level of zoom but cannot smoothly animate the X and Y coordinate transitions well.
View the snippet below ( preferably in full screen ) and double click on the grid a few times.
'use strict'
function zoom( evt ){
var loc = getCoords( evt ),
newX = loc.x / 0.8 - 12.5,
newY = loc.y / 0.8 - 12.5,
grid = document.getElementById( 'grid' ),
viewBoxAttr = grid.getAttribute( 'viewBox' ),
viewBoxAry = viewBoxAttr.split( ' ' ),
curX = viewBoxAry[ 0 ], curY = viewBoxAry[ 1 ],
curZm = viewBoxAry[ 2 ], dblZm = curZm / 2,
tweenZm = curZm, diffX = 0,
interval = setInterval(
function(){
if( tweenZm >= dblZm ){
tweenZm = tweenZm / 1.015625;
diffX = newX - curX;
}
else {
clearInterval( interval );
}
zmOnPt( newX, newY, tweenZm );
},
10
),
ary = [];
ary.push( curZm );
ary.push( dblZm );
}
var grid = document.getElementById( 'grid' );
grid.addEventListener( 'dblclick', zoom );
createLines( '.h-lns' ); createLines( '.v-lns' );
createLabels( '.h-num' ); createLabels( '.v-num' );
recalibrate();
<head>
<link id="main" rel="stylesheet"
href="https://codepen.io/basement/pen/brJLLZ.css"
>
<link id="animations" rel="stylesheet"
href="https://codepen.io/basement/pen/zdXRWo.css"
>
</head>
<body id="body">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" class="cntr" id="grid">
<script id="injectGrid" xlink:href="https://codepen.io/basement/pen/brJLLZ.js">
</script>
<g id="drawing">
<circle cx="60" cy="40" r="0.5" fill="#0dd" opacity="0.9" />
<circle cx="70" cy="40" r="0.5" fill="#0dd" opacity="0.9" />
<path
fill="none" opacity="0.5" stroke="#0dd" stroke-width="0.5"
d="
M60, 40
A10, 10
0,
0, 1
70, 50
C70, 55
65, 60
60, 60
Q50, 60
50, 50
T55, 35
T70, 40
"
/>
</g>
</svg>
<script id="sidebar" src="https://codepen.io/basement/pen/zdXRWo.js"></script>
<script id="main" src="https://codepen.io/basement/pen/yorjXq.js"></script>
</body>
Notice the smooth zoom animation coupled with the jarring x and y translation? The viewBox just skips to the X and Y coordinate you clicked without animating over to it. Then it zooms in on the now centered coordinates.
The goal is for the x and y to transition smoothly with the zoom.
I've hidden a lot of the code I think is irrelevant in separate files this snippet links to on codepen. If you want to see those without copy and pasting the source code though, here is a list:
MAIN CSS: https://codepen.io/basement/pen/brJLLZ.css
ANIMATION CSS: https://codepen.io/basement/pen/zdXRWo.css
GRID CREATION JS: https://codepen.io/basement/pen/brJLLZ.js
SIDEBAR CODE: https://codepen.io/basement/pen/zdXRWo.js
MAIN JAVASCRIPT: https://codepen.io/basement/pen/yorjXq.js
Your zoom function seems unnecessarily complicated. It has seemingly arbitrary equation constants that I don't understand, and you are manipulating coordinates in a way that I don't see a purpose for.
For the version below, I am just halving the viewBox width and height, then centering that on the coordinates where you click the mouse. Then, for the animation, I just do a linear interpolation from the old viewBox values to the new ones.
function zoom( evt ) {
var loc = getCoords( evt ),
grid = document.getElementById( 'grid' ),
viewBoxAttr = grid.getAttribute( 'viewBox' ),
viewBoxAry = viewBoxAttr.split(' ');
var oldX = parseFloat(viewBoxAry[0]);
var oldY = parseFloat(viewBoxAry[1]);
var oldWidth = parseFloat(viewBoxAry[2]);
var oldHeight = parseFloat(viewBoxAry[3]);
var newWidth = oldWidth / 2; // Halving the view width => zoom X2
var newHeight = oldHeight / 2;
var newX = loc.x - newWidth / 2;
var newY = loc.y - newHeight / 2;
var animProgress = 0; // Goes from 0 to 1
var animStep = 0.02; // Change in animProgress per interval function invocation.
var interval = setInterval( function() {
animProgress += animStep;
if (animProgress > 1)
animProgress = 1;
// Calculate a new viewBox corresponding to our animation progress
var nextViewBox = [
oldX + animProgress * (newX - oldX),
oldY + animProgress * (newY - oldY),
oldWidth + animProgress * (newWidth - oldWidth),
oldHeight + animProgress * (newHeight - oldHeight)
];
grid.setAttribute("viewBox", nextViewBox.join(' '));
if (animProgress >= 1)
clearInterval( interval );
}, 10);
}
'use strict'
function zoom( evt ) {
var loc = getCoords( evt ),
grid = document.getElementById( 'grid' ),
viewBoxAttr = grid.getAttribute( 'viewBox' ),
viewBoxAry = viewBoxAttr.split(' ');
var oldX = parseFloat(viewBoxAry[0]);
var oldY = parseFloat(viewBoxAry[1]);
var oldWidth = parseFloat(viewBoxAry[2]);
var oldHeight = parseFloat(viewBoxAry[3]);
var newWidth = oldWidth / 2;
var newHeight = oldHeight / 2;
var newX = loc.x - newWidth / 2;
var newY = loc.y - newHeight / 2;
var animProgress = 0; // Goes from 0 to 1
var animStep = 0.02; // Change in animProgress per interval function invocation.
var interval = setInterval( function() {
animProgress += animStep;
if (animProgress > 1)
animProgress = 1;
// Calculate a new viewBox corresponding to our animation progress
var nextViewBox = [
oldX + animProgress * (newX - oldX),
oldY + animProgress * (newY - oldY),
oldWidth + animProgress * (newWidth - oldWidth),
oldHeight + animProgress * (newHeight - oldHeight)
];
grid.setAttribute("viewBox", nextViewBox.join(' '));
if (animProgress >= 1)
clearInterval( interval );
}, 10);
}
var grid = document.getElementById( 'grid' );
grid.addEventListener( 'dblclick', zoom );
createLines( '.h-lns' ); createLines( '.v-lns' );
createLabels( '.h-num' ); createLabels( '.v-num' );
recalibrate();
<head>
<link id="main" rel="stylesheet"
href="https://codepen.io/basement/pen/brJLLZ.css"
>
<link id="animations" rel="stylesheet"
href="https://codepen.io/basement/pen/zdXRWo.css"
>
</head>
<body id="body">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" class="cntr" id="grid">
<script id="injectGrid" xlink:href="https://codepen.io/basement/pen/brJLLZ.js">
</script>
<g id="drawing">
<circle cx="60" cy="40" r="0.5" fill="#0dd" opacity="0.9" />
<circle cx="70" cy="40" r="0.5" fill="#0dd" opacity="0.9" />
<path
fill="none" opacity="0.5" stroke="#0dd" stroke-width="0.5"
d="
M60, 40
A10, 10
0,
0, 1
70, 50
C70, 55
65, 60
60, 60
Q50, 60
50, 50
T55, 35
T70, 40
"
/>
</g>
</svg>
<script id="sidebar" src="https://codepen.io/basement/pen/zdXRWo.js"></script>
<script id="main" src="https://codepen.io/basement/pen/yorjXq.js"></script>
</body>