I'm totally new to JS. I'm developing on ios and we need to use Web3js in our program. It's ok to call js function in obj-c. However, I use 'require' to import Web3js modules, it throws 'ReferenceError: Can't find variable: require'. What happens? Did I miss anything? Anyone can help?? Many thanks.
update:
If 'require' is not usable, how could I use other modules from js invoked by obj-c?
here is my code.
obj-c code:
NSString* path = [[NSBundle mainBundle] pathForResource:@"bridge/src/index" ofType:@"js"];
jsFunc = [NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:nil];
JSContext* jsContext = [[JSContext alloc] init];
[jsContext evaluateScript:jsFunc];
JSValue* func = jsContext[@"getAddress"];
JSValue* = [func2 callWithArguments:@[@"0x8730f6ad1c0d387644590966bdbfedba44fe250118df0f97f11190ad5727b312"]];
js:
function getAddress(prvKey)
{
try{
var Web3 = require('../../3rd_party/web3.js-1.0.0');
var web3 = new Web3();
return web3.eth.accounts.privateKeyToAccount(prvKey);
}
catch (e)
{
return e;
}
}
I used Browserify to package all modules and then used webView to call the js functions.
here is my js file, index.js
"use strict"
let Web3 = require('web3.js');
window.Web3 = Web3;
and then use Broswerify to pack
browserify index.js -o web3.js
my html,
<html>
<head>
<script type="text/javascript" src="web3.js"></script>
</head>
<body>
<script type="text/javascript">
function getAddress(prvkey)
{
try
{
var web3 = new Web3();
var account = web3.eth.accounts.privateKeyToAccount(prvkey);
return account.address;
}
catch (e)
{
return e;
}
}
</script>
</body>