I have this count-up timer code and want to add start, stop and reset button. It start right at the page load.
<script type="text/javascript">
var timerVar = setInterval(countTimer, 1000);
var totalSeconds = 0;
function countTimer() {
++totalSeconds;
var hour = Math.floor(totalSeconds /3600);
var minute = Math.floor((totalSeconds - hour*3600)/60);
var seconds = totalSeconds - (hour*3600 + minute*60);
document.getElementById("hour").innerHTML =hour;
document.getElementById("minute").innerHTML =minute;
document.getElementById("seconds").innerHTML =seconds;
}
</script>
It's just some simple manipulation of hour
, minute
and seconds
and making use of clearInterval
and setInterval
. In my snipper, reset
won't stop the timer, but it's easy to make that happen by a few lines of code.
window.onload = () => {
let hour = 0;
let minute = 0;
let seconds = 0;
let totalSeconds = 0;
let intervalId = null;
function startTimer() {
++totalSeconds;
hour = Math.floor(totalSeconds /3600);
minute = Math.floor((totalSeconds - hour*3600)/60);
seconds = totalSeconds - (hour*3600 + minute*60);
document.getElementById("hour").innerHTML =hour;
document.getElementById("minute").innerHTML =minute;
document.getElementById("seconds").innerHTML =seconds;
}
document.getElementById('start-btn').addEventListener('click', () => {
intervalId = setInterval(startTimer, 1000);
})
document.getElementById('stop-btn').addEventListener('click', () => {
if (intervalId)
clearInterval(intervalId);
});
document.getElementById('reset-btn').addEventListener('click', () => {
totalSeconds = 0;
document.getElementById("hour").innerHTML = '0';
document.getElementById("minute").innerHTML = '0';
document.getElementById("seconds").innerHTML = '0';
});
}
<div>Hour: <span id="hour"></span></div>
<div>Minute: <span id="minute"></span></div>
<div>Second: <span id="seconds"></span></div>
<button id="start-btn">Start</button>
<button id="stop-btn">Stop</button>
<button id="reset-btn">Reset</button>