Trying to implement a very simple TPH setup for a system I'm making, 1 base, 2 inherited classes.
However the inherited classes all belong to the same entity set, so within my ObjectContext using loop, I can only access the base abstract class. I'm not quite sure how I get the elements which are concrete classes? (I've also converted it to using POCO).
Then within my application using the Entities:
using (SolEntities sec = new SolEntities()) {
Planets = sec.CelestialBodies;
}
There's a CelestialBodies entity set on sec
, but no Planets/Satellites as I'd expect.
Not quite sure what needs to be done to access them.
Thanks
You can use the OfType
method:
using (SolEntities sec = new SolEntities()) {
Planets = sec.CelestialBodies.OfType<Planet>();
}