I'm experiencing inconsistent message responses with the conversation api using the unity SDK widget vs a standard HTTP call.
When testing my conversation bot within the Watson console's simulator or using Postman & hitting the message POST endpoint: /v1/workspaces/{workspace_id}/message
I receive the desired response which hits my Anything_else
"catch all" node with the appropriate output.text message.
When using the Watson Unity SDK to interact with my bot, specifically:
m_Conversation.Message(OnMessage, m_WorkspaceID, messageRequest)
Where I've tried to mimic my exact Postman HTTP body in that messageRequest
I never get to my Anything_else
node or get the desired output.text. Instead Watson assigns it to the highest matching intent I see when passing up alternate_intents: true
(which is a very low % match)
Any tips or suggestions would be greatly appreciated!
Update the Version of the conversation service in the Unity SDK. In the Conversation DataModel file, replace
public const string VERSION = "2016-09-20";
with
public const string VERSION = "2017-05-26";
In the upcoming 1.0 major release of the Watson Unity SDK the user will define the VERSION
instead of having the version hard coded.