I'm currently working on a "Volume mixer" to control the volume of each program on my PC (Windows 10).
How do I get the volume level of each program/audio session as a scalar from 0 to 100?
As you can see, in the code below, I found the GetPeakValue
function, but it returns values like 0.0812654 or 0.021352.
I'm sure that these values are the volume of each audio session in a scalar from 1.0 to 0.0. But what I want is the volume limitation, which you can set in the windows audio mixer for example, and not the current level. So if I set the program volume level to 50%, I want a value like 0.5.
In the second function (getVolume
), you'll see that I already got the master volume in a 0-100 scalar, but there the endpoint device has a function for the scalar level already. So I'll need the same function at least, or a calculation, to get such a scalar for every audio session as well.
void getSessions() {
CoInitialize(NULL);
IMMDeviceEnumerator *pDeviceEnumerator = NULL;
IMMDevice *pDevice = NULL;
IAudioSessionManager2 *pAudioSessionManager2 = NULL;
IAudioSessionEnumerator *pAudioSessionEnumerator = NULL;
CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&pDeviceEnumerator);
pDeviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &pDevice);
pDevice->Activate(__uuidof(IAudioSessionManager2), CLSCTX_ALL, NULL, (void **) &pAudioSessionManager2);
pAudioSessionManager2->GetSessionEnumerator(&pAudioSessionEnumerator);
int nSessionCount;
pAudioSessionEnumerator->GetCount(&nSessionCount);
std::cout << "Session Count: " << nSessionCount << std::endl;
while (true) {
for (int nSessionIndex = 0; nSessionIndex < nSessionCount; nSessionIndex++) {
IAudioSessionControl *pSessionControl = NULL;
if (FAILED(pAudioSessionEnumerator->GetSession(nSessionIndex, &pSessionControl)))
continue;
IAudioMeterInformation *pAudioMeterInformation = NULL;
pSessionControl->QueryInterface(&pAudioMeterInformation);
float fPeak = NULL;
pAudioMeterInformation->GetPeakValue(&fPeak);
std::cout << "fPeak Value: " << fPeak << std::endl;
}
std::cout << "\n\n";
Sleep(1000);
}
CoUninitialize();
}
double getVolume() {
float currentVolume = 0;
CoInitialize(NULL);
IMMDeviceEnumerator *deviceEnumerator = NULL;
CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&deviceEnumerator);
IMMDevice *defaultDevice = NULL;
deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &defaultDevice);
deviceEnumerator->Release();
deviceEnumerator = NULL;
IAudioEndpointVolume *endpointVolume = NULL;
defaultDevice->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID *)&endpointVolume);
defaultDevice->Release();
defaultDevice = NULL;
float fLevel;
endpointVolume->GetMasterVolumeLevel(&fLevel);
qDebug() << "FLevel: ";
qDebug() << fLevel;
endpointVolume->GetMasterVolumeLevelScalar(¤tVolume);
endpointVolume->Release();
CoUninitialize();
return (double)(currentVolume * 100);
}
Ok guys, I've found the solution for my problem!
I had to call QueryInterface on the SessionControl to gain access to ISimpleAudioVolume where you can use the functions GetMasterVolume and SetMasterVolume. It's a 0-1 scalar, but you can just multiply it with 100 to get a 0-100 scalar. If the system's master volume is on 50%, you get a output of 1 if the program volume is on 50% too, so the output is based on the system's master volume!
Thanks for every comment and help!
Here the working code:
void getSessions() {
CoInitialize(NULL);
IMMDeviceEnumerator *pDeviceEnumerator;
IMMDevice *pDevice;
IAudioSessionManager2 *pAudioSessionManager2;
IAudioSessionEnumerator *pAudioSessionEnumerator;
CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&pDeviceEnumerator);
pDeviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &pDevice);
pDevice->Activate(__uuidof(IAudioSessionManager2), CLSCTX_ALL, NULL, (void **) &pAudioSessionManager2);
pAudioSessionManager2->GetSessionEnumerator(&pAudioSessionEnumerator);
int nSessionCount;
pAudioSessionEnumerator->GetCount(&nSessionCount);
while (true) {
for (int nSessionIndex = 0; nSessionIndex < nSessionCount; nSessionIndex++) {
IAudioSessionControl *pSessionControl;
if (FAILED(pAudioSessionEnumerator->GetSession(nSessionIndex, &pSessionControl)))
continue;
ISimpleAudioVolume *pSimpleAudioVolume;
pSessionControl->QueryInterface(&pSimpleAudioVolume);
float fLevel;
pSimpleAudioVolume->GetMasterVolume(&fLevel);
std::cout << "fLevel Value: " << fLevel << std::endl;
}
Sleep(1000);
}
CoUninitialize();
}