I'm trying to develop a QT C++ application that uses QGIS API and I can't manage Qt Creator to compile the code. I've read several topicts at gis.stackexchange and from other sources. The information is mostly outdated and I havent't found a solution. What I need is an overall guideline about the compatibility of the following items that help me find the right combination:
Qt works Ok in every case with it's own libraries, but when I try to import QGIS libraries it gives an 'undefined reference' error when building, even though intellisense works fine as it recognizes QgsApplication as a member of qgsapplication.h.
The following is just a test I can't get working. My Pro file is:
QT += core gui xml
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = QgisWindow
TEMPLATE = app
DEFINES += QT_DEPRECATED_WARNINGS
SOURCES += \
main.cpp \
mainwindow.cpp
HEADERS += \
mainwindow.h
FORMS += \
mainwindow.ui
# QGIS
INCLUDEPATH += "C:/OSGeo4W64/apps/qgis-rel-dev/include"
INCLUDEPATH += "C:/OSGeo4W64/include"
LIBS += -L"C:/OSGeo4W64/apps/qgis-rel-dev/lib" -lqgis_core -lqgis_gui
DEFINES+=CORE_EXPORT=
DEFINES+=GUI_EXPORT=
# QGIS
main.cpp is:
#include <QApplication>
#include <qgsapplication.h>
int main(int argc, char *argv[])
{
QgsApplication app(argc, argv, true);
QgsApplication::setPrefixPath("C:/OSGeo4W64/apps/qgis-dev", true);
int retval = app.exec();
QgsApplication::exitQgis();
return retval;
}
Then it fails to build/compile whith this error:
main.cpp:20: error: undefined reference to `QgsApplication::QgsApplication(int&, char**, bool, QString const&, QString const&)'
I'm actually porting a PyQgis app I've made two years ago and as I'm fairly new to Qt Creator I'm stuck at he beginning.
I found the right combination of the above mentioned items to make it possible for Qt to import Qgis libraries and build the app:
To launch Qt Creator I use this .bat:
Creator.bat:
ECHO Setting up QGIS DEV ENV
set PYTHONPATH=
set OSGEO4W_ROOT=C:\OSGeo4W
call "%OSGEO4W_ROOT%\bin\o4w_env.bat"
@set QMAKESPEC=win32-msvc2010
@set PATH=%OSGEO4W_ROOT%\bin;%OSGEO4W_ROOT%\apps\qgis-ltr-dev\bin;%PATH%
@set INCLUDE=%INCLUDE%;%OSGEO4W_ROOT%\include;%OSGEO4W_ROOT%\apps\qgis-ltr-dev\include
@set LIB=%LIB%;%OSGEO4W_ROOT%\lib;%OSGEO4W_ROOT%\apps\qgis-ltr-dev\lib
path %OSGEO4W_ROOT%\bin;%SYSTEMROOT%\System32;%SYSTEMROOT%;%SYSTEMROOT%\System32\wbem;C:\Program Files (x86)\Git\bin;C:\Tools\QtCreator\bin;%PATH%
set VS100COMNTOOLS=C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\Tools
call "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\vcvarsall.bat" x86
start "Qt Creator" /B C:\Qt\Qt5.9.0\Tools\QtCreator\bin\qtcreator.exe %*
The PRO file:
QT += core gui xml
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = 1_hello_world_qgis_style
TEMPLATE = app
DEFINES += QT_DEPRECATED_WARNINGS
SOURCES += main.cpp
## QGIS
INCLUDEPATH += "C:/OSGeo4W/include"
INCLUDEPATH += "C:/OSGeo4W/apps/qgis-ltr-dev/include"
LIBS += -L"C:/OSGeo4W/apps/qgis-ltr-dev/lib" -lqgis_core -lqgis_gui
DEFINES+=CORE_EXPORT=
DEFINES+=GUI_EXPORT=
## QGIS
main.cpp file (adapted from Tim Sutton's examples)
// Qt Includes
#include <QApplication>
// QGIS Includes
#include <qgsapplication.h>
#include <qgsproviderregistry.h>
#include <qgssinglesymbolrendererv2.h>
#include <qgsmaplayerregistry.h>
#include <qgsvectorlayer.h>
#include <qgsmapcanvas.h>
int main(int argc, char ** argv)
{
// Start the Application
QgsApplication app(argc, argv, true);
app.setPrefixPath("D:/GIS");
QString myPluginsDir = "<path to Qgis plugins dir>";
QString myLayerPath1 = "<path to shapefile 1>";
QString myLayerBaseName1 = "Layer1";
QString myLayerPath2 = "<path to shapefile 2>";
QString myLayerBaseName2 = "Layer2";
QString myProviderName = "ogr";
// Instantiate Provider Registry
QgsProviderRegistry::instance(myPluginsDir);
// create maplayer instances
QgsVectorLayer * mypLayer1 = new QgsVectorLayer(myLayerPath1, myLayerBaseName1, myProviderName);
QgsVectorLayer * mypLayer2 = new QgsVectorLayer(myLayerPath2, myLayerBaseName2, myProviderName);
QgsSingleSymbolRendererV2 *mypRenderer1 = new QgsSingleSymbolRendererV2(QgsSymbolV2::defaultSymbol(mypLayer1->geometryType()));
QgsSingleSymbolRendererV2 *mypRenderer2 = new QgsSingleSymbolRendererV2(QgsSymbolV2::defaultSymbol(mypLayer2->geometryType()));
QList <QgsMapCanvasLayer> myLayerSet;
mypLayer1->setRendererV2(mypRenderer1);
mypLayer2->setRendererV2(mypRenderer2);
// Add Vector Layers to the Layer Registry
QgsMapLayerRegistry::instance()->addMapLayer(mypLayer1, true);
QgsMapLayerRegistry::instance()->addMapLayer(mypLayer2, true);
// Add Layers to the Layer Set
myLayerSet.append(QgsMapCanvasLayer(mypLayer1, true));
myLayerSet.append(QgsMapCanvasLayer(mypLayer2, true));
// Create the Map Canvas
QgsMapCanvas * mypMapCanvas = new QgsMapCanvas(0, 0);
mypMapCanvas->setExtent(QgsRectangle(-63.50, -28.10, -58.33, -24.00)); // Chaco
mypMapCanvas->setWheelAction(QgsMapCanvas::WheelAction(2) , 1.2);
mypMapCanvas->enableAntiAliasing(true);
mypMapCanvas->setCanvasColor(QColor(255, 255, 255));
mypMapCanvas->freeze(false);
// Set the Map Canvas Layer Set
mypMapCanvas->setLayerSet(myLayerSet);
mypMapCanvas->setVisible(true);
mypMapCanvas->setWindowTitle("GIS DSH");
mypMapCanvas->refresh();
// Start the Application Event Loop
int retval = app.exec();
app.exitQgis();
return retval;
}
Paths are hardcoded (bad programming practice) but is just for this test.
And now it runs OK. Please, see my post on gis.stackexchange.com for the links and the screencaps of Qt Creator Build & Run configurations.