We start to prepare project with generic solution for few apps using Xamarin
studio (the idea is to let all our apps use same "Core" components).
We started from preparing general "Core" with base functionality. Also we add "subCore" - libraries with functionality specific to each platform (iOS, android, windows etc).
Currently setup such structure for Android
and iOS
.
During second step of implementation for macOS
, we faced with few blocking points.
The problem appear when we try to configure (in way described above) structure for macOS
platform.
I was able to create macOS
class Library with components that should be reused in apps (for now this is just 1 class with xib
file). But, when I want to use this package (with xib
inside) in macOS
target, got exception:
External Modification Warnings: Debugger attached to process.
Application Specific Information: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '-[NSNib _initWithNibNamed:bundle:options:] could not load the nibName: MainViewController in bundle (null).' terminating with uncaught exception of type NSException abort() called
After some investigating, found that Mac Build server is not converting xibs into nibs
, so this nib
file is just missing in package created by Xamarin
.
Additional testing info, based on proposed solutions found in Xamarin
forum:
Build action
in property is set to InterfaceDefinition
(also check all other possible variants) - not resolve the issueI found this post, with root cause exactly as I have:
Mac Build server is not converting xibs into nibs.
According to discussion on this post, issue should be fixed, but I still faced with this.
Can some one advice how to fix described problem?
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