every time i'm trying to implement AdColony SDK in Unity i keep getting this same error message. I don't understand why?! I've set the Android SDK path and JDK path both is system variables and within unity settings but this keep showing everytime i try to run the project.
AdColony requires AndroidApiLevel14 in PlayerSettings
UnityEngine.Debug:LogError(Object)
AdColony.Editor.ADCManifestProcessor:CheckMinSDKVersion() (at Assets/AdColony/Editor/ADCManifestProcessor.cs:20)
AdColony.Editor.ADCManifestProcessor:Process() (at Assets/AdColony/Editor/ADCManifestProcessor.cs:25)
AdColony.Editor.ADCManifestProcessor:.cctor() (at Assets/AdColony/Editor/ADCManifestProcessor.cs:15)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()
also platform implementation not set
i've tried to configure it as it says in the AdColony documentation as such
AdColony.Ads.Configure (appID, null, zoneID);
any help is much appreciated
AdColony requires AndroidApiLevel14 in PlayerSettings
You need to set minimum Android API Level 14 in Player Setting.
File -> Build Settings -> Select Android Platform -> Player Settings Button -> Select Other Settings from side Panel -> Identification -> Minimum API Level -> Select 14 or greater.