Accourding to the very short Coding Conventions there is no answer for the opimal way of writing down empty functions in Kotlin.
Example:
ani.setAnimationListener(object: Animation.AnimationListener {
override fun onAnimationRepeat(animation: Animation?) = Unit
override fun onAnimationStart(animation: Animation?) {}
override fun onAnimationEnd(animation: Animation?) =
activity.runOnUiThread { loadLists() }
})
Here only one of the 3 necessary Methods of AnimationListener (Android) is used.
Which type of empty Method should be used?
Single Expression (fun name() = Unit
) or the traditional way used in Java (fun name() {}
)?
I personally like the = Unit
-Way more because that seems to be meant the way of shorting functions down to one line. But {}
is shorter yet older and probably more ugly.
And is there any better/shorter way for doing this code?
You've added link to Coding Conventions where seems like actually there is an answer to your question
Unit
If a function returns Unit, the return type should be omitted:
fun foo() { // ": Unit" is omitted here
}
So I believe
fun foo() {}
or
fun foo() {
}
should be the answer