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iosiphoneunity-game-enginegoogle-cardboardvirtual-reality

Unity 5.6 with Google Cardboard showing very different images in each eye


Building a VR app in unity for iOS. Added the GvrEditorEmulator into my project and as you can see the images that are sent to each eye are far more different than they should be. For example, the mountain in the left eye doesn't appear anywhere in the right eye. As a result the 3D effect is not working when I put the phone into Google Cardboadr. Anyone know how to fix this or why this might be happening?

Very different views in each eye - too different


Solution

  • Turns out this is a known bug with Google Cardboard: https://forum.unity3d.com/threads/ios-cardboard-support-broken.461239/