I have object (ball) that is prefab initialized on game start. On that prefab i have Script, Mesh renderer and Sphere collider. Now when i cast my Spell
, it is normally colliding with me and OnTriggerEvent
detect character (me) but not the ball. Why is that?
If you need any part of code or something ask me.
For Trigger, you have to keep in mind this table
Ensure that isTriggerEnter is checked on ball. ref