I am using cgmutablepath to draw a polygon where i would like to fill color for the polygon but it is not working and i have no idea why...
Below is my code:
var path = CGMutablePath()
path.move(to: CGPoint(x: 127.5, y: 12.5))
path.addLine(to: CGPoint(x: 165.0, y: 13.0))
path.addLine(to: CGPoint(x: 165.0, y: 50.5))
path.addLine(to: CGPoint(x: 127.5, y: 50.5))
path.closeSubpath()
var shape = CAShapeLayer()
shape.path = path
shape.lineWidth = 3.0
shape.strokeColor = UIColor.blue.cgColor
shape.fillColor = UIColor.blue.cgColor
Try replacing your code with this updated code :
var path = CGMutablePath()
path.move(to: CGPoint(x: 127.5, y: 12.5))
path.addLine(to: CGPoint(x: 165.0, y: 13.0))
path.addLine(to: CGPoint(x: 165.0, y: 50.5))
path.addLine(to: CGPoint(x: 127.5, y: 50.5))
path.closeSubpath()
var shape = CAShapeLayer()
shape.path = path
shape.lineWidth = 3.0
shape.strokeColor = UIColor.blue.cgColor
shape.fillColor = UIColor.blue.cgColor
self.layer.addSublayer(shapeLayer)
Please try it out and comment in case of any error. Happy Coding.