I'm developing a game that ten balls which are BodyType.DynamicBody. And there are some obstacles which are BodyType.KinematicBody. The balls hit the obstacles and the balls rebound. This is OK. But the balls can hit each other in this way. I want that the balls can not hit each other and pass through each other.
To sum up, the balls will hit obstacle but not hit the other balls.
(If you know the game ballz or bbtan, I am trying the make similiar game of them)
Your balls will now not collide with each other.