It seems that if I don't generate the getters and setters for my RealmObject and send it to another activity using Parceler, all the attributes are reset to their default value.
Is there a way to avoid creating these getters and setters and keep the values?
Thanks.
Make sure you DON'T specify Serialization.BEAN, but you also probably don't need analyze either.
It means it won't try to use getters/setters for serialization (BEAN) but it won't consider its implementation (analyze), I made the assumption that you don't try to parcel managed objects.