So here is my issue. I'm trying to create function, which goes on straight away, but also have second exec output, which goes after let's say completing loop.
I tried to make this work with this: thread i googled.
However my issue is when i tried doing it with accepted answer provided i got this error:
E0434 a reference of type "TEnumAsByte<EMyEnum> &" (not const-qualified) cannot be initialized with a value of type "EMyEnum"
Going furthere below there is second answer, which work but it always goes off form last possible pin.In case I show below it always fire "FinishOutput". Is there any way i can force code to output from both pins i provide? Here is how it looks in my code:
.h file
UENUM(BlueprintType)
enum class EMyEnum : uint8
{
Output,
FinishOutput
};
UFUNCTION(BLueprintCallable, Category = "Test", Meta = (ExpandEnumAsExecs = "Branches"))
static void OutputTest(TEnumAsByte<EMyEnum>& Branches);
.cpp file
void UAudioController::OutputTest(TEnumAsByte<EMyEnum>& Branches)
{
Branches = EMyEnum::Output;
//some code to execute before second output
Branches = EMyEnum::FinishOutput;
}
I would make a Macro since it can have multiple Exec outputs. This is in blueprint, not code.