I want to capture the stream desktop and send it (to a client) via datagrams in Java. The following example makes a screenshot.
import java.awt.*;
import java.awt.image.*;
import java.io.*;
import javax.imageio.ImageIO;
public class Captura{
static public void captureScreen(String fileName) throws Exception {
Dimension screenSize = java.awt.Toolkit.getDefaultToolkit().getScreenSize();
Rectangle screenRectangle = new Rectangle(screenSize);
Robot robot = new Robot();
BufferedImage image = robot.createScreenCapture(screenRectangle);
ImageIO.write(image, "png", new File(fileName));
}
//----
public static void main(String[] args) {
try{
System.out.println("[ Captura iniciada ]");
//sleep 5 sg
Thread.currentThread().sleep(5*1000);
String FILENAME="/home/jose/Desktop/captura01.png";
Captura.captureScreen(FILENAME);
System.out.println("[ Captura finalizada ]");
}
catch(Exception e)
{
e.printStackTrace();
}
}
}
Do I have to use the Robot class too?, How I can send the stream?
Thank's for help.
Regards!
You can read in the just written screen shot file via an FileInputStream or you could directly write the image into a ByteArrayOutputStream:
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
ImageIO.write(image, "png", buffer);
byte[] data = buffer.toByteArray();
Afterwards you can split the data into several packets and send them through a DatagramSocket (for one UDP package it will be too large).