I'm using the following code to remove whitespace around an image.
static Bitmap TrimBitmap(Bitmap source)
{
Rectangle srcRect = default(Rectangle);
BitmapData data = null;
try
{
data = source.LockBits(new Rectangle(0, 0, source.Width, source.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
byte[] buffer = new byte[data.Height * data.Stride];
Marshal.Copy(data.Scan0, buffer, 0, buffer.Length);
int xMin = int.MaxValue,
xMax = int.MinValue,
yMin = int.MaxValue,
yMax = int.MinValue;
bool foundPixel = false;
// Find xMin
for (int x = 0; x < data.Width; x++)
{
bool stop = false;
for (int y = 0; y < data.Height; y++)
{
byte alpha = buffer[y * data.Stride + 4 * x + 3];
if (alpha != 0)
{
xMin = x;
stop = true;
foundPixel = true;
break;
}
}
if (stop)
break;
}
// Image is empty...
if (!foundPixel)
return null;
// Find yMin
for (int y = 0; y < data.Height; y++)
{
bool stop = false;
for (int x = xMin; x < data.Width; x++)
{
byte alpha = buffer[y * data.Stride + 4 * x + 3];
if (alpha != 0)
{
yMin = y;
stop = true;
break;
}
}
if (stop)
break;
}
// Find xMax
for (int x = data.Width - 1; x >= xMin; x--)
{
bool stop = false;
for (int y = yMin; y < data.Height; y++)
{
byte alpha = buffer[y * data.Stride + 4 * x + 3];
if (alpha != 0)
{
xMax = x;
stop = true;
break;
}
}
if (stop)
break;
}
// Find yMax
for (int y = data.Height - 1; y >= yMin; y--)
{
bool stop = false;
for (int x = xMin; x <= xMax; x++)
{
byte alpha = buffer[y * data.Stride + 4 * x + 3];
if (alpha != 0)
{
yMax = y;
stop = true;
break;
}
}
if (stop)
break;
}
srcRect = Rectangle.FromLTRB(xMin, yMin, xMax , yMax);
}
finally
{
if (data != null)
source.UnlockBits(data);
}
Bitmap dest = new Bitmap(srcRect.Width, srcRect.Height);
Rectangle destRect = new Rectangle(0, 0, srcRect.Width, srcRect.Height);
using (Graphics graphics = Graphics.FromImage(dest))
{
graphics.DrawImage(source, destRect, srcRect, GraphicsUnit.Pixel);
}
return dest;
}
I'm trying to trim a Bitmap with Text Drawn on it.The Proper Image should look like this after trimming
But after trimming i get the following result ..the bottom portion clipped off
What i'm i doing wrong? Please advice..
This is actually a problem with Rectangle.FromLTRB
!
Looking closer at the images you will find that you have actually lost only one row of pixels. (The strong magnification had me fooled for a while..)
The algorithm to determine the Height (and Width) of the rectangle is basically right, but off by one.
If you use this
srcRect = Rectangle.FromLTRB(xMin, yMin, xMax + 1 , yMax + 1);
or this:
srcRect = new Rectangle(xMin, yMin, xMax - xMin + 1 , yMax - yMin + 1);
it should work.
You can test with pen and paper: Say: 1st pixel row with a color = 4, first from bottom on a 10 pixel square: 8, that makes 5 not 4 net data: 4,5,6,7,8.
Do note that this issue is inherent in FromLTRB
:
Rectangle myRectangle = Rectangle.FromLTRB(0, 0, 10, 10);
..results in a Rectangle
with Height=10
even though 0..10
should cover 11
pixels rows! So the Right-Bottom
coordinate is actually excluded from the result!!
I think the whole issue with rectangles being off by one stems from legacy ways to use a Pen with its alignment. When using the same rectangles to fill with a Brush
all works as expected.