on this website, under the "Edit Control" title, there are a couple of lines of code like this..
case WM_CREATE:
hwndEdit = CreateWindow(TEXT("Edit"), NULL, WS_CHILD | WS_VISIBLE | WS_BORDER,
50, 50, 150, 20, hwnd, (HMENU) ID_EDIT,
NULL, NULL);
hwndButton = CreateWindow(
TEXT("button"), TEXT("Set Title"),
WS_VISIBLE | WS_CHILD,
50, 100, 80, 25,
hwnd, (HMENU) ID_BUTTON, NULL, NULL);
break;
I know that this method of creating buttons and such are done on the fly, But I was wondering how you would do it without doing it like this, instead using a resource file?. In the Forgers Win32 tutorial it shows how to make a menu using a resource file, and how to describe a dialog box etc, But I cant seem to put any controls on the main(parent) window using a resource file??.
for example I have the following .rc file
#include "resource.h"
ID_MENU MENU
BEGIN
POPUP "&File"
BEGIN
MENUITEM "E&xit", ID_FILE_EXIT
END
POPUP "&About"
BEGIN
MENUITEM "&Information", ID_ABOUT_INFO
END
END
ID_ABOUT_INFO DIALOG DISCARDABLE 0,0,250,250
CAPTION "Information"
BEGIN
CTEXT "some text",ID_BLA,15,15,144,33
END
//this is all fine but how do I decribe the main window?, instead of the menu and dialog boxes?.
How do I describe the main window instead of creating things on the fly?. Is there some kind of keyword?
You can create a dialog as your main window.
If you are using MFC in Visual Studio, use the project wizard to create a Dialog-Based app.
(File -> New Project -> Visual C++ / MFC -> MFC Application -> OK -> Application Type -> Dialog based.)
The generated application will then create your main dialog for you, and exit when it closes.
A simple example of such a beast, including source, is here:
If you are using straight Win32, you'd create the dialog using CreateDialogParam (or similar) and then show it like any other window, and run a message loop. (Or you could use DoModal, which runs its own message loop, but beware that modal dialogs need to behave slightly differently, especially when it comes to closing.)
A simple example of that, including source, is here:
(Those are both programs I wrote, but very simple ones, so there's not much to get in the way of understanding what they do.)