Here is my code, apparently it doesn't correct? Is there any other way to create object in random location without overlap? Thanks for your time.
public ArrayList getVector3f() {
boolean lessThan = false;
// create first random vector & add it to the list array
Vector3f v1 = randVector();
list.add(v1);
//num=4;
for (int i = 0; i <= num - 2; i++) {
vec = randVector();
for (int j = 0; j <= list.size() - 1 ; j++) {
if (list.get(j).distance(vec) < 4f) {
lessThan = true;
}
}
if (lessThan == true) {
vec = randVector();
for (int j = 0; j <= list.size() - 1; j++) {
if (list.get(j).distance(vec) < 4f) {
lessThan = true;
} else {
lessThan = false;
}
}
}
if (lessThan == false) {
list.add(vec);
System.out.println(vec);
}
}
return list;
}
You seem to have "unrolled your loop". Try this (untested) :-
public ArrayList getVector3f() {
// create first random vector & add it to the list array
Vector3f vec = randVector();
list.add(vec);
for (int i = 0; i <= num-2; i++) {
boolean lessThan = true;
while (lessThan) {
lessThan = false;
vec = randVector();
for (int j = 0; j < list.size() ; j++) {
if (list.get(j).distance(vec) < 4f) {
lessThan = true;
break;
}
}
}
list.add(vec);
System.out.println(vec);
}
return list;
}