Search code examples
c#androidunity-game-engineunity3d-2dtools

Animations not playing in Unity 5.3.4f1 (C#)


I am making a 2D Android game in Unity 5.3.4f1 using C# and have tried nearly everything to get my animations to play. I have tried the following (and possibly more)

  • Setting the animation to legacy

  • Using an animation component

  • Using an animator component

  • Using an animation controller

  • Various bits of code

Please help me start my animations. Thanks in advance.


Solution

  • I found a solution! Using an Animator Controller, I was able to make my animations play by making a state in the controller that uses the animation clip I wanted to play, then making a transition to that state with a trigger as a condition. I then used the function animator.SetTrigger ("triggerName"); to set off the trigger and play the animation. Hope this helps someone!