I am working in visualization dashboard, I am facing few problems
I am quite confused with what to choose among d3js and canvasjs. Though d3js has rich functionality in terms of good visuals I prefer canvas because its easy to create charts, if you still have any ideas for me to proceed further in choose among these(d3js & canvasjs) please help it.
Purpose : I want to create a interactive dashboard with lot of cross filters over the visuals any suggestion ? The mode of data call from API; should I get the data completely from the server and work on the data in the java script or should I get data for each and every chart separately.
If I get the whole joined data from database the data size is too huge (more than 2 MB) for a dashboard and if i get a precise data for the specific chart its less. An example might help for better understanding.
Consider I have data for sales view which contains multiple columns joined from different table and my dashboard has 4 charts
chart 1: Bar chart for sales by item group
chart 2: Pie chart for sales by sales person
chart 3: Line Graph showing the sales by hours (week days): trend of the sales at the shop
chart 4: Total Sales, Total Orders KPI
Data Collection : I can get data for each and every charts separately by REST API which will only contain data for that chart (or) I can get the data as a whole from the JOIN of the tables which will be huge (MORE than 2 MB, it grows as the sales grows).
Interactivity : As i click on the chart 1 (bar chart's) any item group the rest of the charts should get filtered according to the selected item group: (writing a filter js code will help, am curious about the preferred way)
Which method i should prefer for data obtaining and cross filtering.
Answering the above question will invoke more doubts
Thanks
canvas
element of HTML5 and D3 uses svg
. Which gives advantage to canvasJs over D3 as CanvasJs have quick response time, thus rendering is fast in CanvasJs. If you want quick response time and not much calculation/filters on data then you can go with CanvasJs.