Got some problems with floodfill, i don't rly understand what is wrong with it as I tried to copy some code from someone other code, it was working for him, for me not. I have got a 9x9 double dimension array as border. First i wanted to display only fields horizontally, but the code goes infinity. With one FloodFill on it works good.
function floodFill(x, y) {
if (y < 0) {
console.log("left border exceeded");
return;
}
if (y > 8) {
console.log("right border exceeded");
return;
}
if (numberOfBombsAdjacentToField[x][y] > 0) {
console.log("there are bombs nearly");
return;
}
if (document.getElementById(((x).toString() + (y).toString())).style.backgroundColor == "darkGray") {
console.log("already clicked");
return;
}
document.getElementById(((x).toString() + (y).toString())).style.backgroundColor = "darkGray";
floodFill(x, y + 1);
floodFill(x, y - 1);
}
Ok the problem was with the browser. Google Chrome was reading the color of DarkGray as darkgray. After i renamed it everything is fine. In addition to this i improved my code and that is the final form:
function floodFill(x, y) {
if (y < 0) {
console.log("left border exceeded");
return;
}
if (y > 8) {
console.log("right border exceeded");
return;
}
if (x < 0) {
console.log("top border exceeded");
return;
}
if (x > 8) {
console.log("bottom border exceeded");
return;
}
if (board[x][y]) {
console.log("bomb!");
return;
}
if (document.getElementById(((x).toString() + (y).toString())).style.backgroundColor == "darkgray") {
console.log("already clicked");
return;
}
if (numberOfBombsAdjacentToField[x][y] > 0) {
var divToChange = document.getElementById((x.toString() + y.toString()));
divToChange.innerHTML = numberOfBombsAdjacentToField[x][y].toString();
divToChange.style.backgroundColor = "darkGray";
return;
}
else {
document.getElementById(((x).toString() + (y).toString())).style.backgroundColor = "darkGray";
document.getElementById(((x).toString() + (y).toString())).innerHTML = "";
}
floodFill(x, y - 1);
floodFill(x, y + 1);
floodFill(x + 1, y);
floodFill(x - 1, y);
floodFill(x - 1, y - 1);
floodFill(x - 1, y + 1);
floodFill(x + 1, y - 1);
floodFill(x + 1, y + 1);
}