I am currently implementing CBOR and repeatedly need to read 1, 2, 4, or 8 bytes from a byte array which then need to be combined to an integer type of 1, 2, 4, or 8 bytes.
For the 4 byte case, I currently use this template function (vec
is the byte vector I am reading from, current_idx
marks the position in the vector from where I want to start reading 4 bytes):
template<typename T, typename std::enable_if<sizeof(T) == 4, int>::type = 0>
static T get_from_vector(const std::vector<uint8_t>& vec, const size_t current_idx)
{
return static_cast<T>((static_cast<T>(vec[current_idx]) << 030) +
(static_cast<T>(vec[current_idx + 1]) << 020) +
(static_cast<T>(vec[current_idx + 2]) << 010) +
static_cast<T>(vec[current_idx + 3]));
}
(I have three similar functions for the case of 1, 2, and 8 bytes, respectively.)
An example call would be
std::vector<uint8_t> vec {0x01, 0x00, 0x00, 0xff};
auto num = get_from_vector<uint32_t>(vec, 0);
assert(num == 0x10000FF);
Though performance seems not the issue here, but I wonder nevertheless whether the following code may be more efficient or at least more readable:
template<typename T, typename std::enable_if<sizeof(T) == 4, int>::type = 0>
static T get_from_vector(const std::vector<uint8_t>& vec, const size_t current_idx)
{
union U
{
T result_type;
uint8_t bytes[4];
} u;
u.bytes[3] = vec[current_idx];
u.bytes[2] = vec[current_idx + 1];
u.bytes[1] = vec[current_idx + 2];
u.bytes[0] = vec[current_idx + 3];
return u.result_type;
}
Any thoughts on this?
Personally I prefer your second choice (using unions), because it seems to be a little faster and more readable.
But there's another way to define your function: using pointers. A benefit is that you'll need to define only one function instead of overload it.
template<typename T>
static T get_from_vector(const std::vector<uint8_t>& vec, const size_t current_index){
T result;
uint8_t *ptr = (uint8_t *) &result;
size_t idx = current_index + sizeof(T);
while(idx > current_index)
*ptr++ = vec[--idx];
return result;
}
Altering your example of calling:
int main(){
std::vector<uint8_t> vec {0x01, 0x00, 0x00, 0xff, 0x01, 0x00, 0x00, 0xff};
auto byte1 = get_from_vector<uint8_t>(vec, 3);
assert(byte1 == 0xff);
auto byte2 = get_from_vector<uint16_t>(vec, 3);
assert(byte2 == 0xff01);
auto byte4 = get_from_vector<uint32_t>(vec, 4);
assert(byte4 == 0x010000ff);
auto byte8 = get_from_vector<uint64_t>(vec, 0);
assert(byte8 == 0x010000ff010000ffUL);
}