I have done something similar in VCL. I'm by no means a professional, and I do not expect this to be the best way to do it, but here's what I had:
pt := TImage(Sender).ScreenToClient(Mouse.CursorPos);
color := image1.Canvas.Pixels[pt.X, pt.Y];
I'm basically looking for some assistance in effectively porting this code into firemonkey, to get the same result, considering images/canvases etc. seem to work a little differently and I'm pretty unfamiliar with it.
Thanks in advance.
I guess you need something like this:
procedure TForm1.Image1MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Single);
var
Cl: TAlphaColor;
Dt: TBitmapData;
begin
if Image1.Bitmap.Map(TMapAccess.maRead, Dt) then
begin
Cl:= Dt.GetPixel(Trunc(X), Trunc(Y));
Image1.Bitmap.Unmap(Dt);
end;
end;