I am making a piano app, where each key plays a different .wav
file. For instance, if the C
note is pressed then C.wav
is played.
So far I have only managed to play a wav file using the code in the screenshot, otherwise the file is not found. However this method is not suitable for what I am trying to do. The wav file i am trying to play is called hello.wav
and I have provided the location. Any suggestions?
This is the current code:
SoundPlayer sp = new SoundPlayer(PianoApp.Properties.Resources.Hello);
sp.Play();
or as it appears in my IDE:
This is the file location:
I,
Add you your file .wav in ressource of your project with mySoundFile as name, and code like this
Stream str = Properties.Resources.mySoundFile;
SoundPlayer snd = new SoundPlayer(str);
snd.Play();
with multiple .wav ressources
Stream str1 = Properties.Resources.mySoundFile1;
Stream str2 = Properties.Resources.mySoundFile2;
RecordPlayer rp = new RecordPlayer();
rp.Open(new WaveReader(str1));
rp.Play();
rp.Open(new WaveReader(str2));
rp.Play();