There seems to be two different way to define a method within a class.
class Foo {
handleClick = e => {
// handle click
}
// and
handleHover(e) {
// handle hover
}
}
My question is what is the difference between the two?
When transpiled, they give decidedly different results:
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var Foo = function () {
function Foo() {
_classCallCheck(this, Foo);
this.handleClick = function (e) {}
// handle click
// and
;
}
_createClass(Foo, [{
key: "handleHover",
value: function handleHover(e) {
// handle hover
}
}]);
return Foo;
}();
But I can't seem to discern what the differences are. Is it a binding issue?
Thanks!
class Foo {
handleClick = e => {
// handle click
}
}
is not ES6. It's a proposal for a future version of ES.
The equivalent ES5 code to your example would be
class Foo {
constructor() {
this.handleClick = e => {
// handle click
}
}
// and
handleHover(e) {
// handle hover
}
}
and the equivalent ES6 code to your example would be
function Foo() {
this.handleClick = function(e) {
// handle click
}.bind(this);
}
Foo.prototype.handleHover = function(e) {
// handle hover
}
So basically handleClick
is autobound to the instance, which can be useful for event handlers, but it comes at the cost of creating a new function for every instance.
For more information see