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unity-game-engineoculusaframewebvr

Within a Unity VR Game, can I open Unity's web browser to a webVR app?


Question in the title. Kind of like VR-Inception.

Would it be possible?


Solution

  • Unless you make the second app specifically to plug into Unity's architecture, then I'd say: not yet.

    The feature you're searching for is called WebVR link traversal and is said to be enabled in the latest chromium. This will enable to reuse webvr context. At this point this requires user intervention to enable WebVR "fullscreen" in the other app.