For example I have an xml:
<MyFruit>
<Fruit>
<Name>Apple</Name>
<Size>Big</Size>
</Fruit>
<Fruit>
<Name>Orange</Name>
<Price>10.00</Price>
</Fruit>
</MyFruit>
You may notice that the fruit
nodes contain different elements, that's my hurt:(
Then I defined following classes in order to hold the deserialized object:
public class MyFruit
{
public List<Fruit> Fruits { get; set; }
}
public abstract class Fruit
{
public string Name { get; set; }
}
public class Apple : Fruit
{
public string Size { get; set; }
}
public class Orange : Fruit
{
public float Price { get; set; }
}
It didn't work.
I also tried:
[XmlInclude(typeof (Apple))]
and [XmlInclude(typeof (Orange))]
attributes to the fruit
base class to specify the concrete derived classes[XmlElement(typeof (Apple))]
and [XmlElement(typeof (Orange))
attributes to the Fruits
property of the MyFruit
classNeither of them works.
So I wonder is there a way that can control the deserialization process base on element's value(if the name is Apple
, deserialize to Apple
class, Orange
to Orange
class...), or maybe there are some better ways?
UPDATE
I wrote an extension method to deserialize xml:
public static T Deserialize<T>(this string xml)
{
if (string.IsNullOrEmpty(xml))
{
return default(T);
}
try
{
var xmlserializer = new XmlSerializer(typeof(T));
var stringReader = new StringReader(xml);
using (var reader = XmlReader.Create(stringReader))
{
return (T) xmlserializer.Deserialize(reader);
}
}
catch (Exception ex)
{
throw new Exception("反序列化发生错误", ex);
}
}
One approach is simply to transform the input xml via the XslCompiledTransform
class into a format that can be easily de-serialized into the desired object structure. The following example demonstrates the concept:
// XML Deserialization helper.
class XmlSerializationHelper
{
// Transform the input xml to the desired format needed for de-serialization.
private static string TransformXml(string xmlString)
{
// XSL transformation script.
string xsl = @"<xsl:stylesheet xmlns:xsl=""http://www.w3.org/1999/XSL/Transform"" version=""1.0"" xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
<xsl:template match=""MyFruit"">
<xsl:element name=""{local-name()}"">
<Fruits>
<xsl:for-each select=""Fruit"">
<xsl:element name=""Fruit"">
<xsl:attribute name=""xsi:type""><xsl:value-of select=""Name""/></xsl:attribute>
<xsl:copy-of select=""./node()""/>
</xsl:element>
</xsl:for-each>
</Fruits>
</xsl:element>
</xsl:template>
</xsl:stylesheet>";
// Load input xml as XmlDocument
XmlDocument sourceXml = new XmlDocument();
sourceXml.LoadXml(xmlString);
// Create XSL transformation.
XslCompiledTransform transform = new XslCompiledTransform();
transform.Load(new XmlTextReader(new StringReader(xsl)));
// Apply transformation to input xml and write result out to target xml doc.
XmlDocument targetXml = new XmlDocument(sourceXml.CreateNavigator().NameTable);
using (XmlWriter writer = targetXml.CreateNavigator().AppendChild())
{
transform.Transform(sourceXml, writer);
}
// Return transformed xml string.
return targetXml.InnerXml;
}
public static T DeSerialize<T>(string inputXml)
{
T instance = default(T);
if (string.IsNullOrEmpty(inputXml))
return instance;
try
{
string xml = TransformXml(inputXml); // Transform the input xml to the desired xml format needed to de-serialize objects.
string attributeXml = string.Empty;
using (StringReader reader = new StringReader(xml))
{
XmlSerializer serializer = new XmlSerializer(typeof(T));
using (XmlReader xmlReader = new XmlTextReader(reader))
{
instance = (T)serializer.Deserialize(xmlReader);
xmlReader.Close();
}
reader.Close();
}
}
catch (Exception ex)
{
throw new Exception(ex.Message);
}
return instance;
}
}
The helper class can now be used as follow:
string inputXml = @"<MyFruit>
<Fruit>
<Name>Apple</Name>
<Size>Big</Size>
</Fruit>
<Fruit>
<Name>Orange</Name>
<Price>10.00</Price>
</Fruit>
</MyFruit>";
MyFruit fruits = XmlSerializationHelper.DeSerialize<MyFruit>(inputXml);