I want to draw a triangular object in QGraphicsView
by using QGraphicsItem
. But I don't know how to implement bounding rect according to triangler.
You could use a QGraphicsPolygonItem
.
You just have to describe a triangle polygon with QPolygonF
and then add it to your scene with QGraphicsScene::addPolygon().
// Describe a closed triangle
QPolygonF Triangle;
Triangle.append(QPointF(-10.,0));
Triangle.append(QPointF(0.,-10));
Triangle.append(QPointF(10.,0));
Triangle.append(QPointF(-10.,0));
// Add the triangle polygon to the scene
QGraphicsPolygonItem* pTriangleItem = pScene->addPolygon(Triangle);
This way, everything is handled by Qt, you don't have to worry about bounding rect.