I noticed that ReactJS has some debug messages that appears only in development mode.
When I set process.env.NODE_ENV = 'production';
in my gulpfile.js before bundling, the debug messages disappears.
How can I write such code, that appears only in development (debug) build but are not bundled into production build?
something like:
function sayHello(message){
#IF DEBUG
if (!message) console.log("message cannot be null");
#ENDIF
alert(message);
}
EDIT:
when I tried to use if (process.env.NODE_ENV !== 'production')
then gulp-uglify correctly removed the code from bundle in production build.
However, at runtime (in browser), process.env.NODE_ENV
is undefined and the condition on never met.
How it is possible, that it works in react?
var browserify = require("browserify");
var gulp = require('gulp');
var uglify = require('gulp-uglify');
var source = require('vinyl-source-stream');
var buffer = require('vinyl-buffer');
process.env.NODE_ENV = 'production';
var bundler = browserify({ debug: false })
.require('react')
.require('react-dom')
bundler.bundle()
.pipe(source("reactbundle.js"))
.pipe(buffer());
.pipe(uglify())
.pipe(gulp.dest(paths.distDir + 'scripts'));
I don't have a typescript version but have you tried gulp-remove-code? You can surround your JavaScript with some comments to remove whatever code you want when running your production build. This is from the above linked page:
var removeCode = require('gulp-remove-code');
gulp.src('./src/file.js')
.pipe(removeCode({ production: true }))
.pipe(gulp.dest('./dist'))
//removeIf(production)
value = JSON.stringify({key: 'value'}, null, 2);
//endRemoveIf(production)