Hello and thanks for your help. This time I would like to ask about TcpClient. I have a server program and I am writing a client program. This client uses TcpClient. It starts by creating a new client
clientSocket=new TcpClient();
(By the way, can this cause exceptions? just in case I put it inside a try-catch but I am not sure if that is really necessary) Anyway, later I enter a loop and inside this loop I connect to the server
clientSocket.Connect("xx.xx.xx.xx",port);
Then I create a NetworkStream with
clientStream=clientSocket.GetStream();
and then start waiting for data from the server through Read. I know this is blocking so I also set a ReadTimeOut (say 1 second)
Anyway, so far so good. Later if I don't receive anything from the server, I attempt to send something to it. If this keeps happening for say 3 times I want to close the connection and reconnect to the server again
(notice that a whole different problem is when the server somehow is down, cause that causes other kinds of errors in the client-perhaps I will ask about that later)
So, what do I do?
if(clientSocket.Connected)
{
Console.WriteLine("Closing the socket");
clientSocket.Close();
}
I close the socket. The loop is finished so I go again to the beginning and try to connect to the server.
clientSocket.Connect("xx.xx.xx.xx",port);
However this causes an error(an unhandled exception actually) "Can not access a disposed object"
So my question is How can I close and reconnect to the server again??
Thanks again for any help
A TcpClient
instance can only be used to connect once. You can simply instantiate a new TcpClient
, rather than trying to re-open a closed one.