Search code examples
javascriptnode.jsaudiobase64node-webkit

How to write .wav file from blob in Javascript/Node


I'm trying to write a .wav file with fs.writeFile. The file is created successfully, however it's only 8-13bytes long, so obviously I'm not doing something right.

If the blob is already audio/wav can I write to disk or do I need to convert it to Base 64?

I'm pretty much at a loss here, I found another similar thread with no answer - Here

Any input would be appreciated.

routerApp.controller('audiotest', function($scope) {
 $scope.saveToDisk = function(){
  var nw = require('nw.gui');
  var fs = require('fs');
  var path = require('path');
  fs.writeFileSync('test.wav', $scope.recordedInput)
 };
}

console.log($scope.recordedInput) returns Blob {size: 294956, type: "audio/wav"}

It's not really relevant, but here's my HTML

<div class="row" ng-controller="audiotest">
<div class="row">
    <button type="button" ng-click="saveToDisk()"> Write this sucker to disk </button>
    </div>

<ng-audio-recorder id='audioInput' audio-model='recordedInput'>
  <!-- Start controls, exposed via recorder-->
  <div ng-if="recorder.isAvailable">
    <button ng-click="recorder.startRecord()" type="button" ng-disabled="recorder.status.isRecording">
        Start Record
    </button>
    <button ng-click="recorder.stopRecord()" type="button" ng-disabled="recorder.status.isRecording === false">
        Stop Record
    </button>

</ng-audio-recorder>
</div>

Solution

  • You can convert the Blob to a Typed Array and then to a Buffer for passing directly to fs.writeFileSync():

    var fileReader = new FileReader();
    fileReader.onload = function() {
      fs.writeFileSync('test.wav', Buffer.from(new Uint8Array(this.result)));
    };
    fileReader.readAsArrayBuffer($scope.recordedInput);