import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class SimpleGui3C implements ActionListener {
JFrame frame;
public static void main(String[] args) {
SimpleGui3C gui = new SimpleGui3C();
gui.go();
}
public void go() {
frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JButton button = new JButton("Change Colors");
button.addActionListener(this);
MyDrawPanel drawPanel = new MyDrawPanel();
frame.getContentPane().add(BorderLayout.SOUTH, button);
frame.getContentPane().add(BorderLayout.CENTER, drawPanel);
frame.setSize(300, 300);
frame.setVisible(true);
}
public void actionPerformed(ActionEvent event) {
frame.repaint();
}
}
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
class MyDrawPanel extends JPanel {
public void paintComponet(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
int red = (int) (Math.random() * 256);
int green = (int) (Math.random() * 256);
int blue = (int) (Math.random() * 256);
Color startColor = new Color(red, green, blue);
red = (int) (Math.random() * 256);
green = (int) (Math.random() * 256);
blue = (int) (Math.random() * 256);
Color endColor = new Color(red, green, blue);
GradientPaint gradient = new GradientPaint(70, 70, startColor, 150, 150, endColor);
g2d.setPaint(gradient);
g2d.fillOval(70, 70, 100, 100);
}
}
So I have been trying to solve this problem for 2 hours straight and do not seem to be able to problem solve. This "program" is supposed to have an oval and a button come up at the bottom of the screen that allows me to randomize the color of the oval.I am using netbeans and whenever I click run I get this: Does anyone have any solutions to fix my problems? Sorry for wasting your time if it is a stupid question.
Spelling matters: paintComponet != paintComponent
Always preface your overridden methods with @Override
. If you'd have done this, you the compiler would warned you about your error.
So change this:
public void paintComponet(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
int red = (int) (Math.random() * 256);
int green = (int) (Math.random() * 256);
int blue = (int) (Math.random() * 256);
Color startColor = new Color(red, green, blue);
red = (int) (Math.random() * 256);
green = (int) (Math.random() * 256);
blue = (int) (Math.random() * 256);
Color endColor = new Color(red, green, blue);
GradientPaint gradient = new GradientPaint(70, 70, startColor, 150, 150, endColor);
g2d.setPaint(gradient);
g2d.fillOval(70, 70, 100, 100);
}
to this:
@Override // don't forget this
protected void paintComponent(Graphics g) { // spelling matters. Also make it protected
// !!!! don't forget this!
super.paintComponent(g); // to have the JPanel do housekeeping painting
Graphics2D g2d = (Graphics2D) g;
int red = (int) (Math.random() * 256);
int green = (int) (Math.random() * 256);
int blue = (int) (Math.random() * 256);
Color startColor = new Color(red, green, blue);
red = (int) (Math.random() * 256);
green = (int) (Math.random() * 256);
blue = (int) (Math.random() * 256);
Color endColor = new Color(red, green, blue);
GradientPaint gradient = new GradientPaint(70, 70, startColor, 150, 150, endColor);
g2d.setPaint(gradient);
g2d.fillOval(70, 70, 100, 100);
}