I'm loading video from my computer through getUserMedia, I take a snapshot with canvas. But when i try to edit through of code below I can't.
var canvas = document.querySelector("canvas")
var ctx = canvas.getContext('2d');
var sketch = document.getElementById("sketch")
var sketch_style = getComputedStyle(sketch)
canvas.width = parseInt(sketch_style.getPropertyValue('width'))
canvas.height = parseInt(sketch_style.getPropertyValue('height'))
var mouse = {x: 0, y: 0}
var last_mouse = {x: 0, y: 0}
/* Mouse Capturing Work */
canvas.addEventListener('mousemove', function(e) {
last_mouse.x = mouse.x;
last_mouse.y = mouse.y;
mouse.x = e.pageX - this.offsetLeft;
mouse.y = e.pageY - this.offsetTop;
}, false);
/* Drawing on Paint App */
ctx.lineWidth = 5;
ctx.lineJoin = 'round';
ctx.lineCap = 'round';
/* Posso fazer um switch case aqui pra escolher uma cor */
ctx.strokeStyle = 'blue';
canvas.addEventListener('mousedown', function(e) {
canvas.addEventListener('mousemove', onPaint, false);
}, false);
canvas.addEventListener('mouseup', function() {
canvas.removeEventListener('mousemove', onPaint, false);
}, false);
var onPaint = function() {
ctx.beginPath();
ctx.moveTo(last_mouse.x, last_mouse.y);
ctx.lineTo(mouse.x, mouse.y);
ctx.closePath();
ctx.stroke();
};
function snapshot() {
canvas.width = 500;
canvas.height = 300;
ctx.drawImage(videoNode, 0, 0, canvas.width, canvas.height);
}
foto.addEventListener('click', snapshot, false);
I can put lines, but they do not change the color, thickness, etc ... I am using the Electron to perform a desktop web application. Can someone help me?? :D
It's because when you set new size -even if it is the same size, the canvas will reset the state. can be fixed by setting line stuff after the new size is set
function snapshot() {
canvas.width = 500;
canvas.height = 300;
ctx.drawImage(videoNode, 0, 0, canvas.width, canvas.height);
// set line stuff here <=====================
ctx.lineWidth = 5;
ctx.lineJoin = 'round';
ctx.lineCap = 'round';
/* Posso fazer um switch case aqui pra escolher uma cor */
ctx.strokeStyle = 'blue';
}