I have developed a streaming client app which has to reproduce the images captured by a cam. My problem is that I'm watching the streaming with a delay of 2secs. I don't know how controll this from my code. Can you help me, please? Here is my code:
public Form1()
{
InitializeComponent();
vlcControl1 = new Vlc.DotNet.Forms.VlcControl();
this.vlcControl1.Location = new System.Drawing.Point(225, 65);
this.vlcControl1.Name = "vlcControl1";
this.vlcControl1.Size = new System.Drawing.Size(900, 700);
this.vlcControl1.BackColor = System.Drawing.Color.Black;
this.vlcControl1.Name = "vlcControl2";
this.vlcControl1.Spu = -1;
this.vlcControl1.TabIndex = 0;
this.vlcControl1.Text = "vlcControl2";
this.vlcControl1.VlcMediaplayerOptions = null;
vlcControl1.VlcLibDirectory = new System.IO.DirectoryInfo(ConfigurationManager.AppSettings.Get("pathVLC64").ToString());
this.Controls.Add(this.vlcControl1);
((System.ComponentModel.ISupportInitialize)(this.vlcControl1)).EndInit();
}
string uri = ConfigurationManager.AppSettings.Get("urlVideo").ToString();
string[] options = { ":network-caching=1000" };
vlcControl1.Play(new Uri(uri), options);
}
I have tried changing network-caching parameter but it doesn't work. Thank you so much
Hmm, since you seem to understand basics not gonna include code, what I do is:
This way playback for both players starts sync. Also, this way you can delay or set the Thread.Sleep(2000); if needed for do further sync.
Hope this helps, if you need some code example just ask can write some, but including main application -> player #1 -> thread new class -> player #2 functions is quite a bit code to paste.