Ok so I believe I could best describe the issue through code so here goes
var clicks = 0;
//function to calculate
function clicking(){
clicks += 1;
}
//function to calculate fps where fn is the name of the function
function FPS(fn){
//do stuff
}
Okay so to clarify I dont want to add a variable to the actual function clicking
I would like to be able to call something like
FPS(clicking)
and have the function return a value for example
var fps = FPS(clicking);
then i could display the returned number as such
element.innerHTML = fps
EDIT: I know with the current code it seems silly but this is just example coding not what I am actually using
This is not very actual since Date.now()
also uses time.
function FPS(fn) {
var startTime = Date.now();
fn();
var endTime = Date.now();
return endTime - startTime;
}
function longClick() {
var abc = 0;
for (var i = 0; i < 100000000; i++) {
abc++;
}
}
var fps = FPS(longClick);
console.log((fps / 1000) + ' seconds');
FPS usually refers to Frames Per Second which is the frequency of refreshing screen image.
Pick a more comprehensive name, with keywords like Elapsed, for teammates.