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javaswinguser-interfacepaintcomponent

Change rectangle color in Java GUI


How to change the color of rectangle ? I want change it to yellow color. I added g.setColor(Color.YELLOW); inside rectDraw, but the color of the rectangle still remain the same. Can someone tell me what wrong I did please?

 public class SelectSeat {

    static JFrame frame;

    public JPanel createContentPane() throws IOException
    {

        JPanel totalGUI = new JPanel();
        RectDraw rect= new RectDraw();
        rect.setPreferredSize(new Dimension(330,35)); //for size
        totalGUI.setLayout(null);
        totalGUI.setBackground(Color.WHITE);
        totalGUI.add(rect);
        Dimension d = rect.getPreferredSize();
        rect.setBounds(100, 20, d.width, d.height); // for location
        return totalGUI;
    }

        void setVisible(boolean b) {
        // TODO Auto-generated method stub

    }

    static void createAndShowGUI() throws IOException
    {

        JFrame.setDefaultLookAndFeelDecorated(true);
        frame = new JFrame("Seat Selection");
        //Create and set up the content pane.
        SelectSeat demo = new SelectSeat();
        frame.setContentPane(demo.createContentPane());
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(535, 520);
        frame.setLocation(500,220);
        frame.setVisible(true);
    }

    private static class RectDraw extends JPanel
    {
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);  
             g.setColor(Color.BLUE);
             g.drawString("Movie Sceen", 130, 20);   
            }


    }

}

enter image description here


Solution

  • How to change the color of rectangle ? I want change it to yellow color.

    You need to set the color to yellow, followed by filling a rectangle the size of the component.

    protected void paintComponent(Graphics g) {
        super.paintComponent(g);  
        g.setColor(Color.YELLOW);
        g.fillRect(0,0,getWidth(), getHeight());
        g.setColor(Color.BLUE);
        g.drawString("Movie Sceen", 130, 20);   
    }
    

    And for what its worth:

    totalGUI.setLayout(null);
    

    I would recommend against using null Layouts. Use a LayoutManager appropriate to the task, and remember that you can nest layouts within the Component hierarchy.