I am trying to implement zoom functionality to my wpf 3d object. It is working fine when I trigger it from my object. But I want to do this functionality for my whole space including the object. How can I implement this zooming functionality for the whole window so if I mouse wheel from any place of window, my object will be zoom in and azoom out. Here is my code for MouseWheel Event:
private void Grid_MouseWheel(object sender, MouseWheelEventArgs e)
{
TheCamera.Position = new Point3D((TheCamera.Position.X - e.Delta / 360D), (TheCamera.Position.Y - e.Delta / 360D), (TheCamera.Position.Z - e.Delta / 360D));
}
Here is my xaml code,
`
<Viewport3D x:Name="MainViewport">
<Viewport3D.Camera>
<PerspectiveCamera x:Name="TheCamera" Position="-40,40,40" LookDirection="40,-40,-40 "
UpDirection="0,0,1" />
</Viewport3D.Camera>
<ModelVisual3D>
<ModelVisual3D.Content>
<Model3DGroup>
<DirectionalLight Color="White" Direction="-1,-1,-3" />
<GeometryModel3D x:Name="mGeo">
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="0,0,0 10,0,0 10,10,0 0,10,0 0,0,10
10,0,10 10,10,10 0,10,10"
TriangleIndices="0 1 3 1 2 3 0 4 3 4 7 3 4 6 7 4 5 6
0 4 1 1 4 5 1 2 6 6 5 1 2 3 7 7 6 2"/>
</GeometryModel3D.Geometry>
<GeometryModel3D.Material>
<DiffuseMaterial Brush="Red"/>
</GeometryModel3D.Material>
</GeometryModel3D>
</Model3DGroup>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>
</Grid>
`
You grid has no background brush set on it, therefore the wheel event is not firing as it is not being detected during hit testing.
<Grid MouseWheel="Grid_MouseWheel" Background="#00000000">
Set your grid with a background like the one above and you should find that it works
EDIT: Alternately you could hook the event to the MouseWheel event of the window instead
<Window Title="MainWindow" Height="350" Width="525" MouseWheel="Grid_MouseWheel">