I have 25 buttons that I've assigned into 1 method (snippet below). I want to be able to grab the clicked button's informations such as tags and name, and set the.Enabled
property to false. I have this following code;
int picksLeft = 5;
int value = 100;
string multiplier;
string buttonName;
private void btnPick_Click(object sender, EventArgs e) //My method with 25 references (buttons)
{
for (int i = 5; i > 0; i--)
{
if (lblPicks.Text == "Picks Left: " + i)
{
picksLeft = i - 1;
}
}
lblPicks.Text = "Picks Left: " + picksLeft.ToString();
//Get tag string, disable the button.
//multiplier = buttonName.Tag;
//Controls[buttonName].Enabled = false;
//value -= value * Convert.ToDouble(multiplier);
}
The sender object contains all the information, just cast it to button. As I remember it should look like this: button = sender as button; Then use it to refer to any of its properties.
I hope it would help.
Button btn;
private void btnPick_Click(object sender, EventArgs e) //My method with 25 references (buttons)
{
for (int i = 5; i > 0; i--)
{
if (lblPicks.Text == "Picks Left: " + i)
{
picksLeft = i - 1;
}
}
lblPicks.Text = "Picks Left: " + picksLeft.ToString();
btn = sender as Button;
btn.Enabled = false;
multiplier = btn.Tag;
value -= value * Convert.ToDouble(multiplier);
}