I want to draw a texture when I press a key. I'm using isKeyJustPressed() method and because of this , the texture appears and dissapears really fast. How can I slow it down a bit, so I can see it appear?
Are you drawing the texture like this?
public void render() {
...
batch.begin();
...
if(isKeyJustPressed...) {
texture.draw()...
}
...
batch.end();
...
}
If so your texture will be drawn only for just one frame.
If this is the problem:
float timeRemaining = 0f; // in seconds
public void render() {
...
batch.begin();
...
if(isKeyJustPressed...) {
timeRemaining = 5; // will show the texture for 5 seconds
}
if (timeRemaining>0) {
timeRemaining -= Gdx.graphics.getDeltaTime();
texture.draw()...
}
...
batch.end();
...
}
Also I would highly suggest that you go through this tutorials before jumping into making games.
https://docs.oracle.com/javase/tutorial/